Deleted78356788User Posted March 6, 2020 Share Posted March 6, 2020 Hello.When I walk with light sources the light they generate pop-up on objects. I know TLAD fix it but I don't want to use that mod. Is there any way to make that light to work like light shoud work? Link to comment Share on other sites More sharing options...
Necrolesian Posted March 6, 2020 Share Posted March 6, 2020 That's a tricky issue, and actually TLD doesn't eliminate it. I still prefer to use TLD and its recommended lighting settings. (Di.still.ed Lights is another option but you'll still have that issue.) I'm pretty sure it should go away if you disable constant lighting in the .ini, but I don't like the way lighting looks with constant completely disabled, especially with MGE XE's per pixel lighting. But if you're not using any lighting overhaul and not using per pixel lighting (so your lighting is more vanilla), disabling constant lighting might be a good option. The tl;dr is that Morrowind lighting sucks and there's no way to fix it completely. Link to comment Share on other sites More sharing options...
Deleted78356788User Posted March 7, 2020 Author Share Posted March 7, 2020 (edited) I'm not sure then but I think it could be The Lightning Mod which solves that issue. I'm pretty sure one of the lightning overhauls I tested does it. Actually I decided to not use any of them, I prefer per pixel lightning with combination of specific shaders like Gamma Correction for example and .ini tweaks. I have pretty same effect I want without installing another mod which messes with lighning settings and gives me also effects I don't want like stilled lights. And I really don't want to disable constant lightning. Anyway, if some mod does it and I'm pretty sure it does, maybe it's just a little .ini tweak what we need. Edited March 7, 2020 by Guest Link to comment Share on other sites More sharing options...
Necrolesian Posted March 8, 2020 Share Posted March 8, 2020 You might be right about TLM. I had forgotten about that mod, but I used to use it a long time ago. The readme says it implements a night eye effect when carrying a light source, so that might explain it. Link to comment Share on other sites More sharing options...
Deleted78356788User Posted March 13, 2020 Author Share Posted March 13, 2020 True Skyrimized Torches make it a little less noticable IMO, but still not solves it. Maybe somebody would be such kind and take that effect from TLM and add as a separate mod? Link to comment Share on other sites More sharing options...
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