Jump to content

Retexture for Gauss Rifle and YCS/186


yoyoma64

Recommended Posts

I use both EVE and Millenia's weapon retextures and they are spectacular. I usually play as an energy weapons character and I find that the two must-have energy weapons are Pew-Pew and the Gauss Rifle (preferably the YCS/186). EVE covers almost everything. Almost. The Gauss Rifle is sadly not covered which is strange because EVE covered it in Fallout 3.

 

My request/prayer is that somebody give the Gauss Rifle and YCS/186 some justice and love and retexture them.

 

Many thanks to those who read this post or are even slightly interested in this.

 

(Also I do realize on the Nexus there is a slight texture fix for the YCS/186, but that is all I have found)

Link to comment
Share on other sites

I use both EVE and Millenia's weapon retextures and they are spectacular. I usually play as an energy weapons character and I find that the two must-have energy weapons are Pew-Pew and the Gauss Rifle (preferably the YCS/186). EVE covers almost everything. Almost. The Gauss Rifle is sadly not covered which is strange because EVE covered it in Fallout 3.

 

My request/prayer is that somebody give the Gauss Rifle and YCS/186 some justice and love and retexture them.

 

Many thanks to those who read this post or are even slightly interested in this.

 

(Also I do realize on the Nexus there is a slight texture fix for the YCS/186, but that is all I have found)

 

I love YCS/186, but it was a little overpowering (and this coming from a guy that uses medicine stick & a ranger sequoia), so it ended up staying at home most of the time (although it and "that gun" made a great "weapon loadout" for a post apocalyptic cowboy). So I don't have a lot of experience with the NV gauss gun, but I'm assuming it's the exact same model as the FO3 version. If eve for FO3 has a new texture, why not ask Weijiesen (eve author). if you can use it for NV. If you like the eve one, it'd only take a minute to implement the texture. Maybe even co-opt it for YCS/186 and do a little work on gimp with the color tools.

 

Seems like it'd be the least amount of work if you can reach him and get permission.

Link to comment
Share on other sites

I thought about that but I'm unfamiliar with textures and porting and well, creating/editing mods. However, that does sound like a good idea to at least try out. I'll ask the author of EVE about permissions then. Could you point me in the direction of some tutorials for editing textures and porting content?
Link to comment
Share on other sites

I thought about that but I'm unfamiliar with textures and porting and well, creating/editing mods. However, that does sound like a good idea to at least try out. I'll ask the author of EVE about permissions then. Could you point me in the direction of some tutorials for editing textures and porting content?

 

I don't really recall a good fallout specific texture tutorial, but if you use gimp it has a ton fo tutorials just waiting to be googled. I'v put requests on the back shelf until new years, but I still do some stuff if it's really easy, and I think this falls into that category. If you can get permission, I'll verify it and can whip this up for you with minimal effort (I think/hope, baring any unforeseen problems).

Link to comment
Share on other sites

Well, that sounds great! I got permission from weijiesen to do the port, so I guess you'll want to verify that through messaging weijiesen?

 

Anyway, I give you a ton of thanks for the help, I'll begin looking at gimp tutorials (weijiesen suggested maybe grafitti on the YCS/186, but I'll begin with the basics)

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...