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Starting Quest after Event(s)?


ZORNsc

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Hello everyone. I'm new to moding and have been teaching myself how to use the Creation Kit. I've done a few things here and there watching tutorials but now am trying to make a mod of my own. Problem is I could use some help. :) The question I have is about Quest Events and which one I use, I want to having my quest start after certain events have been completed. Looking at the options they give on the pull down menu for Events under Quest Data it looks like I would select Script Event but when look at the CK website for Script Event I don't see where you would put the conditions for launching the quest? Is there a place in the Story Manager to add specific conditions to launch a quest?

 

I hope I'm explaining this right. I can do a quest that starts when game starts but have never tried making one start after the player triggers it. Really what I want to do is have my quest launch after the player has completed the main quest, become Arch-Mage of the College of Winterhold and then the player sleeps in a bed. Simple right? LOL It probably is I just a little help figuring it out. If I need to explain more what I'm trying to do just let me know. Thx.

 

Z

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Really what I want to do is have my quest launch after the player has completed the main quest, become Arch-Mage of the College of Winterhold and then the player sleeps in a bed. Simple right? LOL It probably is I just a little help figuring it out. If I need to explain more what I'm trying to do just let me know. Thx.

 

There are a lot of possible ways to set this up, but they will center around using RegisterForSleep and then either the OnSleepStart or OnSleepStop event to start a new quest, set a quest stage, etc.

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Really what I want to do is have my quest launch after the player has completed the main quest, become Arch-Mage of the College of Winterhold and then the player sleeps in a bed. Simple right? LOL It probably is I just a little help figuring it out. If I need to explain more what I'm trying to do just let me know. Thx.

 

There are a lot of possible ways to set this up, but they will center around using RegisterForSleep and then either the OnSleepStart or OnSleepStop event to start a new quest, set a quest stage, etc.

 

 

Thx for the info, will look into how to use RegisterForSleep and OnSleepStart. How do I also set it up so it checks if the player has completed other quests? Namely the Main quest and the Arch-Mage of Winterhold.

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