Deleted82427968User Posted March 13, 2020 Share Posted March 13, 2020 How would I go about making the merc squad with the YCS/186 spawn with the Wild Wasteland trait? I've never messed with the GECK so if you can be specific. I know there is mods that add the YCS already but I want the actual merc squad as well, as if I'm not using WW. Link to comment Share on other sites More sharing options...
Asterra Posted March 14, 2020 Share Posted March 14, 2020 How would I go about making the merc squad with the YCS/186 spawn with the Wild Wasteland trait? You can do this in a lore-friendly manner by trading out Wild Wasteland for something else, which can be done at the Sink doctor (Old World Blues). There is also a mod which allows you to abuse this feature to experience both the aliens and the mercs in the same game. Link to comment Share on other sites More sharing options...
Deleted82427968User Posted March 20, 2020 Author Share Posted March 20, 2020 How would I go about making the merc squad with the YCS/186 spawn with the Wild Wasteland trait? You can do this in a lore-friendly manner by trading out Wild Wasteland for something else, which can be done at the Sink doctor (Old World Blues). There is also a mod which allows you to abuse this feature to experience both the aliens and the mercs in the same game. Yeah but I want to make it so they just spawn togehter so I won't have to go through deselecting a trait just so a couple of mercs would spawn. Link to comment Share on other sites More sharing options...
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