Mekii Posted December 5, 2012 Share Posted December 5, 2012 (edited) [Update - I decided to add a Unit list to this post as well] Hi, For the mod that I am working on the player may be able to build and run their own King-/Queendom (depending on how the player choose). Their land can hold, at this time a Castle City and a Village (later upgrade able to City) whichthe player (with some help if wanted) will have to build from scratch. I'm not going to go explain the whole idea at this time, I'm rather looking for ideas of more buildings to add to my list of build able structures. My to do list is quite filled already, but still I feel I can squeeze in some more, does anyone have any ideas/suggestions of buildings/structures to add? The Current To Do List b]Master Buildings[/b] Castle (+wooden-/stonewalls) Fort (+wooden-/stonewalls) Town hall Mine Civilian Buildings General Goods Store Armor Store Weapon Store Fletcher Jeweler Store Market Alchemy Store Inn Sawmill Mill Stable Residential Housing Farm Brewery Hunter’s Huts Miners' Bunkhouse Clothing Store Butcher Bakery Mage Tower Library Fishers' hut Warfare Guard Barrack Soldiers Barrack Prison w & w/o torture chamber Execution square Workshop Beast tamers' yard Misc. Storage House – Armory Storage House – Materials/Construction Storage House – Food/Ingredients Greenhouse Dock > Trading Port Shrubbery Royal Garden GuildsThe Warriors GuildThe Miners GuildThe Engineering Guild Gambling Gladiator ArenaGambling Den > Skooma House > Brothel------------------------------------------------------------------------------[Factions and Units]The mod intend to let you meet familiar factions suchas the Empire, the Stormcloaks, Thalmor, the Dawnguardand few others. Beside the more familiar the player will meetthe dark and evil Mornborn* and the natives to the "newland" known as the Speechless. *Mornborn is at this time not the official name.------------------------------------------------------------------------------(Note: These are the factions planned for the first release.) The Alliance UnitsAlliance Guard F/MAlliance Soldier F/MAlliance Archer F/MAlliance Mage F/MAlliance Heavy Soldier F/MAlliance Scout F/MAlliance Dog Handler F/MAlliance Battle-Maiden FAxmen of Windhelm MHorsemen of Whiterun F/MDawnguard Slayer F/MDawnguard Soldier F/MDawnguard Crossbowmen F/MDawnguard Troll handler F/M Hero UnitsZeya Battle-Maiden FGeneral A. Kurslev M Malacath’s Children Units Malacath’s Children Guard F/MMalacath’s Children Soldier F/MMalacath’s Children Archer F/MMalacath’s Children Shaman FMalacath’s Children Mammoth Rider F/MMalacath’s Children Hunter F/MMalacath’s Children Wolf Handler M Hero UnitsMalacath’s Children High chief MRokk of the Battle-Breeded Clan M Mornborn UnitsDragon rider FMornborn Blade Dancer FMornborn Guard FMornborn Sword-arm F Mornborn Scout FMornborn Archer FMornborn Battle-Mage FMornborn Elements Witch FMornborn Berserker MMornborn Aggressor M Hero UnitsQueen Judea FMorina (Commander of the Dragon riders) F ThalmorUnitsHero UnitsStormcloaksUnitsHero Units Edited December 7, 2012 by Mekii Link to comment Share on other sites More sharing options...
jack013 Posted December 5, 2012 Share Posted December 5, 2012 swimming pool. Link to comment Share on other sites More sharing options...
asdgora Posted December 5, 2012 Share Posted December 5, 2012 execution square Link to comment Share on other sites More sharing options...
Mekii Posted December 5, 2012 Author Share Posted December 5, 2012 Swimming pool eh? Not sure that quite fit in, though a Japanese inspired bath is planned +useable hot springs. asgora, oh my, how could I forget about that now when I have a torture chamber? Execution square is something to add to the list. Link to comment Share on other sites More sharing options...
scrivener07 Posted December 5, 2012 Share Posted December 5, 2012 Looks good, I just thought of three things but they were already on the list. Dont know if this fits with the location but building a dock and upgrading a boat would be neat. rowboat > sailboat > ship Link to comment Share on other sites More sharing options...
Mekii Posted December 5, 2012 Author Share Posted December 5, 2012 Looks good, I just thought of three things but they were already on the list. Dont know if this fits with the location but building a dock and upgrading a boat would be neat. rowboat > sailboat > ship Oh my gawd! I had the same idea some days ago, seem as I forgot about that as well. :wallbash: I'll put it on the list as well. Link to comment Share on other sites More sharing options...
dfac364 Posted December 6, 2012 Share Posted December 6, 2012 brothel / skooma house? every city needs a back alley nobody wants to walk down Link to comment Share on other sites More sharing options...
Mekii Posted December 6, 2012 Author Share Posted December 6, 2012 brothel / skooma house? every city needs a back alley nobody wants to walk down That's true, I'd assume this might include Skooma dealers and girls such lurking in those back alleys, eh? Link to comment Share on other sites More sharing options...
scrivener07 Posted December 6, 2012 Share Posted December 6, 2012 brothel / skooma house? every city needs a back alley nobody wants to walk down That's true, I'd assume this might include Skooma dealers and girls such lurking in those back alleys, eh? You should get this if you do not have a Guard Barrack. Maybe good idea? Link to comment Share on other sites More sharing options...
acidzebra Posted December 6, 2012 Share Posted December 6, 2012 No guild love? A town of that size would surely have at least a local TG chapter, especially if you've cleared the quest. And maybe a DB startup. And a couple of mages disgruntled with the college. Link to comment Share on other sites More sharing options...
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