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AttachRef broken for MovableStatics ?


niston

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Alright.

 

In my use case, I use TranslateTo on a movablestatic (the motor), to which everything else is refattached to.

 

Another crucial observation: If refattaching a movablestatic and using it as platform, the movement will be jerky (just like using translateto directly) in first person view. When using a static as the platform instead, the movement will be smooth as silk.

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