us2china2 Posted November 28, 2008 Share Posted November 28, 2008 I've tried several things to get the waterfalls to work in an interior cell. I even made a duplicate of the part of Sideways cave that has a waterfall, but when I play test it, I have the mist at the bottom, the sound fx, but no water. So what's the secret to getting the water to work? TIA Link to comment Share on other sites More sharing options...
Khet Posted November 28, 2008 Share Posted November 28, 2008 The Cell needs to have interior lighting data, otherwise the waterfall won't show up. I believe even just a minor amount of light (maybe 1,1,1 RGB) will allow it to show. Link to comment Share on other sites More sharing options...
us2china2 Posted November 29, 2008 Author Share Posted November 29, 2008 The Cell needs to have interior lighting data, otherwise the waterfall won't show up. I believe even just a minor amount of light (maybe 1,1,1 RGB) will allow it to show. That indeed did the trick. Many thanks, and Kudos to you. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.