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A bunch of random Problems


kirby144

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I having rather weird quirks with my mod that I only recently started having. When I open up The silenced 10mm Pistol it tells me that it has vertex problems even with the extracted mesh from Fallout 3's mesh bsa. Also having problems with textures I made for the guns, and for a suit of armor. The textures look fine in The GECK but in-play it grabs what ever texture it can and fits that.

 

I am running Fallout 3 GOTY G4WL edition.

Thank you for any help given in advance.

 

Error for the Silenced 10mm Pistol:

""array Vertices invalid""

""device position incorrect after block number 4 (bhkConvexVerticesShape) at 0x4bf ended at 0x4df (expected 0x7a7)""

 

Here is a link to the mod: http://fallout3.nexusmods.com/mods/16889

Edited by kirby144
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I had similar issues when I started using NifSkope 1.1.2 so I went back to 1.1.1 with no issues. Open the Nifs you are having the errors with and resave using the older version of NifSkope making sure you have "Auto Sanitize before save" turned on in this case.

 

For the strange textures in the game issue make sure you are using either FOMM or ArchiveInvalidation Invalidated. I suggest FOMM since it does much more than ArchiveInvalidation Invalidated.

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I had similar issues when I started using NifSkope 1.1.2 so I went back to 1.1.1 with no issues. Open the Nifs you are having the errors with and resave using the older version of NifSkope making sure you have "Auto Sanitize before save" turned on in this case.

 

For the strange textures in the game issue make sure you are using either FOMM or ArchiveInvalidation Invalidated. I suggest FOMM since it does much more than ArchiveInvalidation Invalidated.

Well thanks for the help.

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