FJMS1988 Posted December 5, 2012 Share Posted December 5, 2012 Hello everybody, I am trying to add a new enchantment which is based on the ward spell the Spellbreaker shield uses and I would like very happy if someone could help me with this. I work with the Creation Kit and I have created a shield with the ward spell, I have placed it into the game, I have destroyed it with the Arcane Enchanter, I have learned the ward spell and I get it now in my enchantments list. The problem is that I cannot enchant anything with the spell, no weapons, armors o jewels, and my question is how can I establish the objects that can be enchanted with the ward spell? Thank you very much in advance. Link to comment Share on other sites More sharing options...
Dart98Rock Posted December 5, 2012 Share Posted December 5, 2012 Add it to a shield or any item you want on in the Creation Kit. Find the item you want in the Creation Kit, double click it to edit, under enchant add the spellbreaker enchant to it. Change the items name and form I.D. Place somewhere in the game world where you can get it easily, my favorite area to place items is in QASMOKE. It's easy to find in the Creation Kit. To get there in game type the console command COC QASMOKE, to get to whiterun, COC WHITERUNORIGIN. Save the item, and name the .esp file whatever you want. Hope that helps ya. O you can also create the enchantment in the Creation Kit, so its not a unique enchant. Link to comment Share on other sites More sharing options...
BigKevSexyMan Posted December 5, 2012 Share Posted December 5, 2012 You need to add the proper keywords to a form list and the form list to the "worn restrictions" on the enchantment. Start by going to Misc -> FormList and create a new form list. Keep the window open and go to Misc -> Keyword and drag ArmorShield onto the formlist window. Finally, go to your enchantment. Open the "Worn Restrictions" dropdown and select the new form list. You'll now be able to add that enchantment to any shield. Link to comment Share on other sites More sharing options...
FJMS1988 Posted December 6, 2012 Author Share Posted December 6, 2012 Thank you very much for your help, the spellbreaker enchant can be added now to all shields. The problem I have now is that the ward animation must appear just when I block with the shield but it appears constantly when I equip the shield, I mean the spellbreaker enchant works now all the time I wear the shield but it must work just when I block with it, do you have any idea about how to fix this please? Link to comment Share on other sites More sharing options...
Dart98Rock Posted December 6, 2012 Share Posted December 6, 2012 (edited) what do you have the casting, delivery, and effect set as. Also did you remake the spellbreakerwardeffect, or add it to a new enchantment. Edited December 6, 2012 by Dart98Rock Link to comment Share on other sites More sharing options...
FJMS1988 Posted December 6, 2012 Author Share Posted December 6, 2012 (edited) what do you have the casting, delivery, and effect set as. Also did you remake the spellbreakerwardeffect, or add it to a new enchantment. Casting is set as "Constant effect", Delivery as "Oneself" and the Effect is a new one I have created and which is called "DA13SpellbreakerwardEffectNew", but I will tell you also the procedure I followed in order to create the enchantment: 1. The enchantment I want to create is the one the Spellbreaker shield uses, so I have located the enchantment and it is called "DA13SpellBreakerEnch" 2. The "DA13SpellBreakerEnch" enchantment provides a ward of 50 points and I want to increase it to 200, so I have duplicated this enchantment, created a new one called "DA13SpellBreakerEnchNew" and I have setted the Magnitude to 200 instead of 50. 3. I have also created in the "DA13SpellBreakerEnchNew" enchantment a "Worn Restriction" called "SpellBreaker" in order to make posible the shields to be enchanted with the new enchantment (as explained by BigKevSexyMan). 4. The Magic Effect the "DA13SpellBreakerEnch" enchantment uses is called "DA13SpellbreakerwardEffect", so I have duplicated it and created a new one called "DA13SpellbreakerwardEffectNew", but it is the same , I have not changed anything and I just did a new one in case it was necessary to change something (I have also tested the enchanted shield with the original ""DA13SpellbreakerwardEffect" and the problem remains). 5. Finally I have created a Glass Shield with the ""DA13SpellBreakerEnchNew" enchantment, which has the "DA13SpellbreakerwardEffectNew" magic effect, and I have placed it on Dragonsreach in order to test it. 6. When I take the shield everything is ok, the ward animation the new enchanted shield uses does not appear until I block with the shield and this is fine, then I disenchant the shield with the Arcane Enchanter in order to learn the enchantment, I enchant a new shield with the same enchantment and here is where the problem appears, the ward animation appears when I equip the shield, but it must appear just when I block... Edited December 6, 2012 by FJMS1988 Link to comment Share on other sites More sharing options...
Dart98Rock Posted December 6, 2012 Share Posted December 6, 2012 I found something that might fix it. On your enchantment, double click on the effect. See if there is a condition called - IsBlocking -. It's in the same menu you changed the magnitude, that was also a good call on changing it. I found out that if the magnitude is to low it won't affect the character. ( not sure if it works on enchants, it happened to me on a spell.) Link to comment Share on other sites More sharing options...
FJMS1988 Posted December 6, 2012 Author Share Posted December 6, 2012 Yes, there is a condition called IsBlocking, and the value is 1.0000, I have tried to set it to 0.0000 but it has been worse, I have also increased the magnitude from 200 to 2000 but the problem remains. The rest of settings in the window are Comparison, which has the equal sign and Runs on, which has the Subject option selected. Link to comment Share on other sites More sharing options...
Dart98Rock Posted December 6, 2012 Share Posted December 6, 2012 The magnitude just increases the effect of the enchant/spell. I am out of ideas of what your problem could be. I will recreate what you did and test it and see if I can find a solution for you that way. Link to comment Share on other sites More sharing options...
FJMS1988 Posted December 6, 2012 Author Share Posted December 6, 2012 (edited) I will recreate what you did and test it and see if I can find a solution for you that way. Thank you very much indeed. Edited December 6, 2012 by FJMS1988 Link to comment Share on other sites More sharing options...
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