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FNVEdit + BLTC


AKcelsior

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Hey guys, picking up NV again after a few months. This is probably an easy stupid question but I'm using a mod that I believe should be merged with the rest of the mods in my merged patch. I don't know much about FO3Edit/FNVEdit besides making merged patches. The mod in question is "Better Living Through Chemicals". It appears this mod is ref quiet a few things that don't exist or maybe were refs found in FO3 since this mod is just a port. When I try to merge it FNVedit tells me it's missing cell refs then proceeds to list ALCH, AMMO, etc. If I leave BLTC unchecked and try to merge everything works nicely so I know the problem is with that mod but like I said I'm not comfortable enough to tinker with FNVEdit to fix this. How do I merge this mod? I figured a mod like this that makes changes to almost every container and enemy in the game should probably be merged with the rest of my mods. Should I leave BLTC out of my merged patch and just hope loot drops correctly?

 

Edit: You know what... forget it. The more I think about this mod and look at it with FNVEdit the more I realize I should probably just play without it. Sorry if you read all that :|

Edited by akkalat85
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