hardenedavocado Posted March 16, 2020 Share Posted March 16, 2020 (edited) [03/16/2020 - 01:33:22AM] Papyrus log opened (PC) [03/16/2020 - 01:33:22AM] Function UpdateItemTextureLayer in the empty state on type NiOverride does not exist. Function will not be flagged as callable from tasklets. [03/16/2020 - 01:33:22AM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms) [03/16/2020 - 01:33:22AM] Memory page: 128 (min) 512 (max) 153600 (max total) [03/16/2020 - 01:33:31AM] ERROR: Unable to bind script TrapBear to TweakTraps (3200C515) because their base types do not match [03/16/2020 - 01:33:31AM] ERROR: Unable to bind script traptriggerbase to TweakTraps (3200C515) because their base types do not match [03/16/2020 - 01:33:31AM] Cannot open store for class "SF_TweakP1Hangout_02017201", missing file? [03/16/2020 - 01:33:31AM] ERROR: Unable to bind script SF_TweakP1Hangout_02017201 to (32017201) because their base types do not match [03/16/2020 - 01:33:31AM] Cannot open store for class "SF_TweakP1Pose_02017788", missing file? [03/16/2020 - 01:33:31AM] ERROR: Unable to bind script SF_TweakP1Pose_02017788 to (32017788) because their base types do not match [03/16/2020 - 01:33:31AM] Cannot open store for class "sos_addonquest_script", missing file? [03/16/2020 - 01:33:31AM] Cannot open store for class "sos_setupquest_script", missing file? [03/16/2020 - 01:33:32AM] Cannot open store for class "NPCO_MyConfigMenu", missing file? [03/16/2020 - 01:33:32AM] ERROR: Unable to bind script NPCO_MyConfigMenu to NPCO_MyConfigMenu (649C39F2) because their base types do not match I don't know what of this means, but it's making my game crash at the main menu and I can't find a solution to this. Edited March 16, 2020 by hardenedavocado Link to comment Share on other sites More sharing options...
hardenedavocado Posted March 16, 2020 Author Share Posted March 16, 2020 I think I figured out how to fix it. I had the master files backed up in a separate file and I used those to replace the ones in SSE's installation directory. I'm really not sure how that even happened in the first place, but I guess that was the solution. Link to comment Share on other sites More sharing options...
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