wcho035 Posted March 18, 2020 Share Posted March 18, 2020 Hi, recently, part of my mod is no longer working, because the script fragment/ Topic info from an NPC dialogue is no longer recognized by my mod. So, I have to start from scratch again. Now, I have new papyrus fragment re-codded and recompiled with new topic info. I have no errors or problem from recompiling. However, in game, after talking to the NPC with the related dialogue. The papyrus fragment attached to it is not working. Is it something to do with the loose pex file not being recognized? Can anyone help? I have [Archive]bInvalidateOlderFiles=1sResourceDataDirsFinal= In fallout 4 custom and the CreationKit config file. The data/script path is correct. Link to comment Share on other sites More sharing options...
dalekmanhalifax Posted May 12, 2022 Share Posted May 12, 2022 same problem here, everything but the fragments seems to work find...did you find a solution? Link to comment Share on other sites More sharing options...
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