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Script help: Setting up a NPC running race


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Working on a large quest mod and have run into a complicated snag. I need to set up a script that would force custom NPC's to run around a track using Patrol Idle Markers. This is similar to the Easy City Downs quest but without all the combat triggers. Just need them to run in a circle for awhile, then stop after a certain quest stage.

 

I've already made copies of the RobotRace packages to play with. And I have an EMSystemTurf trigger box in place. Set up patrolidlemarkers and linked them all to a group "APW_CaucusRace01"

 

Not sure where to go from here. Any help would be much appreciated.

 

-MesaSolar

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Looks like I got it down.

I copied the AI package DefaultPatrolLinkedRef and added a couple conditions.

 

1. Public Package Data: Default wait time 0

2. Flags: Maintain speed at goal & Preferred speed Run

3. Conditions set GetStage >= (MyquestStage)

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