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[LE] Best way to track actor's health ?


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@ foamyesque

 

I've come across a few of those weapon & spell mods in the past, and a couple of month ago i tried in one of my modding breakes a follower mod with some really cool fxs, those followers would kill anything essential or not.
I just suspect that they use the "akTarget.kill()" because i didn't went into the trouble to check how they actually do it, but they do exist.
Also, in the same modding break i played a quest/dungeon mod that in a specific part of the cell, it would kill all my essential followers when trying to cross a black river.
Anyway, i'll will have to search and re-download them just to check and see what they are using to kill essential npcs.
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It'll probably be KillEssential(), which basically just unsets the essential flag and *then* runs Kill(), if it just straight kills them. I suppose it could unset them and then force a killmove or something, too.

 

I guess you could safety-proof it with some kind of OnDeath processing that then advances it to the next stage of the battle regardless, since presumably you've already got some means to hide the actor transitions.

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