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[LE] difficulty in learning sit animation


assholp

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i use {Pretty Sit Idle 1.41d} as example to learn sit animation.

by 2020.3.19.png.

 

 

but the .hkx convert to .kf it Legs raised

by 2020.3.19B.png

 

 

and i try to modify sit animation for Skyrim original by myself. but all NPC broken leg when they sit ,in game.

 

 

i made it according to :

https://wiki.nexusmods.com/index.php/Working_with_animations_in_Skyrim

 

convert word :

hkxcmd exportkf skeleton_female.hkx chair_idlebasevar1.hkx XXXXXX.kf

 

it is which steps wrong?

 

 

 

 

english poor....

Edited by assholp
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Your second picture is too small to see anything.


But i suspect that the issue you are facing has nothing to do with the 'Skeleton', but with how the mesh/model wraps/folds.

There is a limit on how many degrees a mesh can folds before it starts to distorts/deform.

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Does the mesh has all its correct "Nodes", this looks like incorrect nodes.

You need to tweak / refine it in NifSkope.


* It's still impossible to see anything in your pic, you need to upload the pic to an image hosting and then attach the link to your post.

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