c4fusion Posted December 7, 2012 Share Posted December 7, 2012 Hello. First of all I am a bit new here, so please take it easy on me. With that out of the way I wanted to ask what effects the aim of a bow, specifically in the mod file. I had recently downloaded the Daedric crossbow mod and wanted to make a bounded crossbow mod that was inline with ACE - Comprehensive Enhancements mod. So I set off in doing my work and one of the first problems I encountered is the fact that the bow shots above cross hairs. And yes i already modded my skyrim.inifMagnetismStrafeHeadingMult=0.0 fMagnetismLookingMult=0.0 f1PArrowTiltUpAngle=0 f3PArrowTiltUpAngle=0All the other bows behave perfectly fine, but this crossbow behaves perfectly besides this problem. So far I tried checking all the wikis, most of the topics of the past (my search skills may be weak), changing the .nif file, re-rigging the bow in 3dMAX, and playing around with the values in the creation kit but to no avail, so I turn to you guys for help. The first pic shows the problem and the second pic is just me showing off a bit. The bow is done by DJjojo and the skin mod is myself. I eventually want to release this as part of a larger mod that effects all of achery, think of the ACE mod but just for archery but a tad bit more indepth. ProblemJust showing off P.S. if you are wondering, the gravity is essentially off for the bolts. Link to comment Share on other sites More sharing options...
c4fusion Posted December 7, 2012 Author Share Posted December 7, 2012 Well I figured out my problem: forgot that bolts and arrows are two different objects. Anyways look foward to a new mod for archery in a few weeks. Link to comment Share on other sites More sharing options...
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