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Replacing weapons with mods


Xaerosignal

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If it's a single mod (not multiple files), you could use FNVEdit to change the FormID of the mod added weapon to that of the base game weapon. Loading the plugin would effectively replace the vanilla weapon with the mod one in every instance. Be careful about ammo types though, unless you go in and edit all the leveled lists too, a weapon might show up with the wrong ammo.
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