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Possible to do a +hp% without script?


modsrkool

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I am trying to create a perk that will take the players base health then multiply it by 2% (x1.0200) I was trying to do an entry point and modify the value of actor base health. I can only find healing rate. I created a new ability to see if they had health % in there, nothing again.

 

This would include both the regular health of the player (what health they started with) along with the health they got from choosing health when they leveled up.

 

 

Is there a way to apply the +hp% in my perks or should I just give it a solid value?

Edited by modsrkool
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