christianerding Posted December 8, 2012 Share Posted December 8, 2012 (edited) WARNING COMPLEX PROBLEM! I have created a rather nice "Summon skeleton" spell. It summons a Skeleton warrior that scales equipment and skill according to conjuration level. e. g. Conjuration 14 = 1-Handed-sword-skeleton Conjuration 15 = 2-Handed-sword-skeleton The spell runs 5 Minutes So far so good. BUT: Conjuration-Skill increases the FIRST time conjured creatures enter a fight. (hardcoded) When the skeleton gets killed after 30 seconds, the effects are no longer shown in the character menu, BUT the spell seems to run for 4:30 Minutes in the background. BECAUSE: When the skeleton dies after 30 seconds, when you have conjuration 14 und you continue the fight with a "raise zombie" spell (also increases conjuration) and THEN conjuration increases to 15 the Zombie will die and a 2-handed-sword-skeleton will appear in the place where you first summond a skeleton, because the spell did run invisible in the background und was triggered by raising conjuration from 14 to 15. Is there a way to COMPLETLY end a conjuration spell when the summond creature gets killed? THX for reading until there. Greetings Christian Edited December 8, 2012 by christianerding Link to comment Share on other sites More sharing options...
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