xyks Posted March 22, 2020 Share Posted March 22, 2020 (edited) So we got dynamic Hoods and scarfs using exisitng ingame resocures. Which tells me this should be possible:We also got both model resources for the Zoul helmet with opened and closed visor. Is anybody more intelligent than me capable of writing a script that will equip the closed visor model when the weapon is unsheathed and the opened model when the weapon is sheathed? Please, somebody, this helmet un- and re-euipping for cutscenes and dialogues is so freakin immersion breaking. It would be great if at least the top tier helmet would be dynamic. I can't possibly be the only on longing for this! Edited March 22, 2020 by xyks Link to comment Share on other sites More sharing options...
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