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Fix for Dungeon Brightness


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I recently checked out a mod named "The Mines of Moria BETA" (http://skyrim.nexusmods.com/mods/10493), and upon completion of it, I left the dungeon and continued playing normally. In the comments of the mod, I noticed someone saying something about the mod breaking the lighting for every vanilla dungeon in the game. Sure enough, he was right. I checked a vanilla dungeon and everything was bright with no lighting whatsoever. I immediately uninstalled the mod, but the dungeons are still broken. Now I'm trying to use a mod named "Creepy Dungeons" (http://skyrim.nexusmods.com/mods/12808) to fix the issue, but it's not working at all.

 

I really really don't want to do a reinstall, as I have a lot of mods installed, etc etc. Any ideas?

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Try traveling to an interior worldspace (a player owned home or qasmoke are usually used) and waiting for 31 days to force reset the game world once the mod is deactivated. This will reset all chests/containers and NPCs besides the ones inside of player owned homes. You can grab No Boring Sleep-Wait Menu to expedite the process.
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