MikJames Posted March 27, 2020 Share Posted March 27, 2020 Have an idea for a mod that I would probably create myself if it hasn't been done already. The general idea is that the Light/Heavy armor trees are kind of redundant, and they could reasonably be combined into 1 tree with multiple branches for specialization. The base perk would cover the damage percent reduction for both heavy and light armor, with higher level perks playing on the inherent differences between light and heavy armor. I would also do the same for the One Handed/Two handed trees. This should allow for more varied play styles. You could then reasonably use a combination of light/heavy armors without incurring a penalty, and you could wield a main two handed weapon and still have twin daggers as a backup without losing dps. If this has already been done or cannot be done for some reason I'd like to know, I have a fair amount of experience with Oblivion's CS and it would take some time to learn Skyim CK, but I welcome the challenge. Link to comment Share on other sites More sharing options...
MikJames Posted April 3, 2020 Author Share Posted April 3, 2020 I can see there isn't much interest in this then, probably not worth the effort anyways if it's even do-able. Link to comment Share on other sites More sharing options...
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