NexusComa Posted March 27, 2020 Share Posted March 27, 2020 This is an old problem. Was hoping by now someone knew how to fix it. It only happen when you're zoomed out far. "Butt" the black lines are getting old. Link to comment Share on other sites More sharing options...
Hanaisse Posted March 28, 2020 Share Posted March 28, 2020 Have you tried different textures? I've used CBBE for years and have never seen this issue.. Link to comment Share on other sites More sharing options...
NexusComa Posted March 28, 2020 Author Share Posted March 28, 2020 I've tried everything I can think of. Searching for a fix I've seen others with the same problem. No one seems to know how to fix this. Link to comment Share on other sites More sharing options...
CGSKA Posted July 26, 2020 Share Posted July 26, 2020 Have to download something like bijin skin to get rid of that, and play at a higher graphics setting. Link to comment Share on other sites More sharing options...
testiger2 Posted July 28, 2020 Share Posted July 28, 2020 This is not necessarily a texture issue.It can also stem from the mesh.When the verteces along the UV-seams are not welded you end up with a result like this.This is because you then have 2 sets of normals along the borders which creates this hard-egde effect. OR This could also be a case of texture bleeding.If thats the case you can try editing the textures to add some padding to the UV-islands. (you will have to edit all textures - diffuese, normal, etc,)explanation link: http://wiki.polycount.com/wiki/Edge_padding Link to comment Share on other sites More sharing options...
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