Wintermoon137 Posted March 28, 2020 Share Posted March 28, 2020 (edited) Hello. So, I know that through packages I can make NPC Y follow NPC X. My question is, can I make that package trigger only when NPC X is following me?Basicly, both NPCs would each be doing their own stuff with their sandbox package etc, but as soon as I recruit X as my follower then Y would automatically follow X aswell, by triggering said package. How can I achieve that? I have been checking the conditions tab but I can't figure out any that would make it work like that.Or does that only work with a script? If so, which one and how would I apply it? I'm still very noob with this part of modding. Edited March 28, 2020 by Wintermoon137 Link to comment Share on other sites More sharing options...
RuneLore63 Posted May 27, 2020 Share Posted May 27, 2020 Have you looked to see how Bethesda got Aryn to follow Mjoll around? Link to comment Share on other sites More sharing options...
Wintermoon137 Posted June 3, 2020 Author Share Posted June 3, 2020 Have you looked to see how Bethesda got Aryn to follow Mjoll around? Actually I haven't, maybe I should take a look at that, see if I find anything useful there, thanks. Link to comment Share on other sites More sharing options...
Ghaunadaur Posted June 3, 2020 Share Posted June 3, 2020 (edited) Hello. So, I know that through packages I can make NPC Y follow NPC X. My question is, can I make that package trigger only when NPC X is following me? Hello, add the following condition to the package: GetInFaction [PlayerFollowerFaction] == 1.0run on reference [NPC x] or GetPlayerTeammate == 1.0run on reference [NPC x] you may need to add another condition to the sandbox package, that checks for the opposite (== 0). Edited June 3, 2020 by Ghaunadaur Link to comment Share on other sites More sharing options...
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