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[LE] Workaround for summon CTD issue ?


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Hi everyone.


I was wondering if anyone has ever found any simple way to workaround the CTD on summons, without making a scripted summon function, but by using the vanilla default stuff only.


The CTD is cause whenever the summon actor is placed in the exact position of the 'Player / Actor', this is a vanilla issue and the chances of it occuring are very small but they do occur.


* The conditions on the spell / magic effect haven't been much of a help, although there are so many of them and i don't know them all.

Plus i haven't found any that can pre define or exclude the position where to place the summon.


Thanks in advance, and stay home and frosty !.


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