dermo98 Posted March 30, 2020 Share Posted March 30, 2020 (edited) Hi everyone,  I was wondering if someone could make a Anno 1800 mod which makes it possible to destroy buildings on Land (such as Industry and houses) or at lest set them on fire to see the enemies city burn down.  I had 2 main ideas:   1. Could the "Mortar" and "Mulcher" items be reprogrammed to be used on the airships and also fire on land and destroy the buildings on there (there must be a restriction since you cant fire the Mulcher or the mortar onto an island)  - Maybe there should be another type of airship which can exclusively use the new Mortar and Mulcher items but which can be destroyed by the  ships and harbour turrets to ensure a little balancing.   2. would it be possible to let the sige of an island instantly trigger widespread fire and riots in the city (also maybe the riots could be replaced with line infantery or similar units from other games in this case) to cause a lot more destruction (much more than in the base game) in the enemies city.   I´m not a programmer so these are just ideas to add a little more "flavour" to the siege and the war. It makes me really sad the developers didn´t include the absolute war which has its roots in exactly this era in the Game. It just fells like there is something missing.  Thank you and i hope for an answer from a programmer and also other ides how the war in Anno 1800 could be spiced up a little more  Best regards dermo98 Edited April 1, 2020 by dermo98 Link to comment Share on other sites More sharing options...
dermo98 Posted October 13, 2020 Author Share Posted October 13, 2020 Ok since no one seems to have a solution for this problem and since i started "playing" a little with the maindata-files of anno 1404 i decided to try to write a mod as mentioned above myself. I already found the values a building needs to be atackable by military units so i could theoretically just add these parts into the code of residental and production buildings and see if it works. I just searched for the following lines in the "assets" document of Data10.rda:<TakeOverEffect>OnDeath</TakeOverEffect><MoralePower> The problem: for example the Mortar or Mulcher Items can´t be used on the islands soil other than in the habour Area (I tried ingame). So does anyone know where i can find and change the entry to make the islands soil atackable ? Thank you in regards der mo Link to comment Share on other sites More sharing options...
Recommended Posts