Limbabnees Posted December 1, 2008 Share Posted December 1, 2008 Dont know if its my PC! Play High settings. Wearing the Night_Strike_Armor makes me a little confused. The armor textures keep changing with every move, even wenn rotating the view. Goggles not been showed, only something small on the noos bridge. Is this is bug. I also have another mod installed; Unique_Weapons_Final-529But that mod not use armor data, so what's the problem.Think i install a new Fallout3. http://www.fallout3nexus.com/downloads/file.php?id=795 *EDIT*Reinstalled Fallout3 and its the same:(Not really a nice armor this was. Link to comment Share on other sites More sharing options...
gandalftw Posted December 1, 2008 Share Posted December 1, 2008 Do you click the mod in data files in the fallout launcher? Link to comment Share on other sites More sharing options...
Limbabnees Posted December 1, 2008 Author Share Posted December 1, 2008 I tried in Fallout3 Launcher & FOMM. Link to comment Share on other sites More sharing options...
gandalftw Posted December 1, 2008 Share Posted December 1, 2008 I tried in Fallout3 Launcher & FOMM.Do you have any other texture mods that change armor in any way?That is mods without esps only archiveinvalidation entries.Also what other esps are you running? Link to comment Share on other sites More sharing options...
Limbabnees Posted December 1, 2008 Author Share Posted December 1, 2008 I installed F3 2 times by now, new game, no other mods.Just moveto myself several times to Seagrave Holmes (1E750) for testing purpose. Dont get it.First time i thought it takes the textures like a Cameleon, go up in the area, but that aint right. Link to comment Share on other sites More sharing options...
gandalftw Posted December 1, 2008 Share Posted December 1, 2008 I installed F3 2 times by now, new game, no other mods.Just moveto myself several times to Seagrave Holmes (1E750) for testing purpose. Dont get it.First time i thought it takes the textures like a Cameleon, go up in the area, but that aint right.I just noticed he updated that mod november 30.I don't know if that one would work for you or not.Could try to pm him and ask what he thinks. Link to comment Share on other sites More sharing options...
Limbabnees Posted December 1, 2008 Author Share Posted December 1, 2008 Thanks, í will do that. Btw, the first impression with that cameleon effect was interesting :D Link to comment Share on other sites More sharing options...
gandalftw Posted December 1, 2008 Share Posted December 1, 2008 Thanks, í will do that. Btw, the first impression with that cameleon effect was interesting :D LOL I bet it was.It would be cool if you would blend in to a wall and not be seen by anyone. Link to comment Share on other sites More sharing options...
Limbabnees Posted December 1, 2008 Author Share Posted December 1, 2008 I tried to make screen shots, but dont know how to make them in F3. Looked better then the stealth boy :D Link to comment Share on other sites More sharing options...
Smosh Posted December 2, 2008 Share Posted December 2, 2008 Correct me if I'm wrong but don't mesh changes need to be entered into ArchiveInvalidation.txt This hasn't been explained in the readme. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.