scarffj Posted April 3, 2020 Share Posted April 3, 2020 I have made a custom spell for a follower based on the Shadowcloak of Nocturnal effect for going invis while sneaking. It all works great but even with all sounds set to none it will not change sound. If I set sounds to something else it does not change. Any help would be appreciated Link to comment Share on other sites More sharing options...
dylbill Posted April 3, 2020 Share Posted April 3, 2020 Hey, after changing sounds, or anything about a spell / magick effect, you may have to remove the spell and add it back to your player for the changes to take effect. Or load a save where you don't have the spell yet, and add it to your player fresh. I noticed this while testing my alternate wabbajack staff mod. Link to comment Share on other sites More sharing options...
scarffj Posted April 4, 2020 Author Share Posted April 4, 2020 I tried removing the spell/ability from the npc and i still has the generic shadowcloak sound on activation. Also tried that in combination with "rebuilding" the ability, basically deleting the effect from the spell and attaching it again all tested using coc riverwood from menu and re acquiring npc. God I hate CK sometimes lol Link to comment Share on other sites More sharing options...
dylbill Posted April 4, 2020 Share Posted April 4, 2020 And did that work? Yes the CK can be really frustrating. Link to comment Share on other sites More sharing options...
scarffj Posted April 4, 2020 Author Share Posted April 4, 2020 did not work no. Link to comment Share on other sites More sharing options...
maxarturo Posted April 4, 2020 Share Posted April 4, 2020 Well... this a little strange since you are not using a "Save" file and you are COC to test the spell. * Check that the "Casting Light" doesn't have a sound attach to it in its property, they never do but it worth checking it. Link to comment Share on other sites More sharing options...
scarffj Posted April 4, 2020 Author Share Posted April 4, 2020 (edited) I think I found it, looks like the hit shader has the attached sound gonna edit a copy w/o the sound and put it in see if that works. *EDIT It works!! thank you so much never would have thought to look at the visuals for the culprit! Edited April 4, 2020 by scarffj Link to comment Share on other sites More sharing options...
maxarturo Posted April 5, 2020 Share Posted April 5, 2020 :thumbsup: Link to comment Share on other sites More sharing options...
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