FrozenFeather Posted December 12, 2012 Share Posted December 12, 2012 Hi I'm trying to change some npc's trainer status parts to masters but some how mod every time failsafter chosen trainer have reached training part to spot where vanilla ends even tho that mod seemsto change this its not. What 'm doing wrong? Scripts are changed to same status as class of chosen NPC. example KhaylaTrainerGoldScript int 3TrainerSneakMaster This worked to 51 sneak what seemed that mod worked but then when I later tested again dialog didn't even open... and no i don't have other mods effecting chosen NPC.I haven't yet tried this by changing esp to esm but doubt it would still fail. Link to comment Share on other sites More sharing options...
TheGreenLion Posted December 12, 2012 Share Posted December 12, 2012 I think what you'll need to do is in the Object Window, go to Quests then use the filter to search for trainer and open DialogueTrainers. Then go to the Player Dialogue tab, and highlight Training Branch on the far left. Then find Khayla in the Speaker NPC column and double click on that topic. Then where it says GetBaseActorValue - Sneak - < - 50 double click on that, change 50 to 100 or 90 etc. I hope that helps! :biggrin: Link to comment Share on other sites More sharing options...
FrozenFeather Posted December 14, 2012 Author Share Posted December 14, 2012 I haven't complete tested out whole mod but i thing works when all scripts and dialogues are finally set to their places,after so many re-tries get mod work properly. Thank you so much :) Link to comment Share on other sites More sharing options...
Recommended Posts