Jump to content

Making a zombie


saw12

Recommended Posts

I would like to make a zombie enemy for fallout new vegas and I was wondering if anyone knows how to teach a newbie how to go through all of this from making a skeleton adding physics for dismembering making a texture and attaching a texture. So if anyone has a link to a good tutorial or if you could leave a detailed response for me I would extremely appreciate it.
Link to comment
Share on other sites

You don’t need to make a skeleton for this, just import an existing character and delete the mesh. Then, you’ll need to merge your mesh with the skeleton and apply a skin modifier or something, depending on what 3d prog you’re using. For textures, you’ll need something that enables you to export to dds format.

Other settings are done in nifskope, afterwards. Textures are assigned in the BSShader section of every nitristrips. Best way to figure all that out is opening an existing .nif and having a look at how it’s organized and set up.

Without knowing what software(s) you’re using, that’s basically as much I can say for now.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...