onyko Posted December 2, 2008 Author Share Posted December 2, 2008 This thing really looks great. Are you planning on doing any other weapons after this one? :happy: Yes, plan to do a whole line of weapons that use the same ammo (ionCell) that this rifle uses.After i can successfully make this mod, i'm planning to do:- SMG variant - Assult Rifle variant- Hangun Variant :sweat: All depends when i have the time to do it. Link to comment Share on other sites More sharing options...
dra6o0n Posted December 2, 2008 Share Posted December 2, 2008 Is it possible to reuse some of the Ion Rifle's model, make a Rail Gun and apply the same energy weapon stats in, but with a large beam attack and also counts as a big gun? Link to comment Share on other sites More sharing options...
SpeedyB64 Posted December 2, 2008 Share Posted December 2, 2008 Looks good. It is beautifully beat up :) . Link to comment Share on other sites More sharing options...
Jared2500 Posted December 2, 2008 Share Posted December 2, 2008 I see, forgive me for being too lazy to check out the original. I like how you're having a beat up look, but there's something about the texture and model I don't like. I think it looks a little toyish. The new model has a better shape to it, so I'm looking forward to the texture. Also, maybe if it had a little more variety or detail on the texture. The resolution is high enough, but I just can't pinpoint what I'm trying to say :( Link to comment Share on other sites More sharing options...
onyko Posted December 3, 2008 Author Share Posted December 3, 2008 I see, forgive me for being too lazy to check out the original. I like how you're having a beat up look, but there's something about the texture and model I don't like. I think it looks a little toyish. The new model has a better shape to it, so I'm looking forward to the texture. Also, maybe if it had a little more variety or detail on the texture. The resolution is high enough, but I just can't pinpoint what I'm trying to say :( :happy: Well, if you could find the words maybe I can change something. The problem with maya i'm having that it doesn't render like a game engine. so it does look better in realtime than it does rendered. Hopefully i can mimic that look. when i use DirectX previews, it looks better. but it doesn't render that way. Link to comment Share on other sites More sharing options...
jsnider193 Posted December 3, 2008 Share Posted December 3, 2008 The model looks fine to me ... if they had stasis fields to store things in as the game showed why does everything have to be dinged and scarred? For the newer tech just say experimental and store it somewhere ... like an army base or depot. Link to comment Share on other sites More sharing options...
onyko Posted December 3, 2008 Author Share Posted December 3, 2008 Update! See Picture! Link to comment Share on other sites More sharing options...
Jared2500 Posted December 3, 2008 Share Posted December 3, 2008 :happy: Well, if you could find the words maybe I can change something. The problem with maya i'm having that it doesn't render like a game engine. so it does look better in realtime than it does rendered. Hopefully i can mimic that look. when i use DirectX previews, it looks better. but it doesn't render that way. Well, I guess the only thing I could do is provide a reference. From what I've seen, this reminds me a little of Battlefield 2142. I like what you're doing here, but maybe if you added a few little widgets to it, it would look a little less like a toy. Of course, this could just be me being picky, and you can completely disregard this if you want. Here's a reference of the morretti sr4 from 2142. Notice all the little 'indentions' and details carved into the gun and barrel. The scope, stock, and grips also have a good look to them. Like I said, this is just a suggestion, but if you added some things like these to your weapon, it would give it a more detailed, interesting look. By the way, I like how your new model appears to have a slimmer look; I can tell you're putting more effort into it this time. Keep up the good work man, I'll be watching this one. Link to comment Share on other sites More sharing options...
hellboundindefensis Posted December 3, 2008 Share Posted December 3, 2008 Man textured that thing looks awesome..... Link to comment Share on other sites More sharing options...
onyko Posted December 3, 2008 Author Share Posted December 3, 2008 Well, I guess the only thing I could do is provide a reference. From what I've seen, this reminds me a little of Battlefield 2142. I like what you're doing here, but maybe if you added a few little widgets to it, it would look a little less like a toy. Of course, this could just be me being picky, and you can completely disregard this if you want. Here's a reference of the morretti sr4 from 2142. Notice all the little 'indentions' and details carved into the gun and barrel. The scope, stock, and grips also have a good look to them. Like I said, this is just a suggestion, but if you added some things like these to your weapon, it would give it a more detailed, interesting look. By the way, I like how your new model appears to have a slimmer look; I can tell you're putting more effort into it this time. Keep up the good work man, I'll be watching this one. :happy: Cool, I checked it out. I know what you mean now. As far as modeling more into this particular rifle, I'm done with it. But there maybe a MKII version coming after I complete this mod. Just need to get used to modding Fallout 3 at the moment ;) . :blink: Now i have to do the harder part, getting this into nifskope and animating it. :wacko: Link to comment Share on other sites More sharing options...
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