Wolfganger Posted December 14, 2012 Share Posted December 14, 2012 This is a small problem I encountered recently while making a small quest to unlock a new summon shout. It uses two NPCs, which one is a duplicate of the other. The first one is used by a quest and has dialogue and what not, and the other is the summoned unit, but they are technically the same person.For some reason after I added dialogue to the quest NPC, the other separate NPC began talking like a zombie (ex. "uhhh", "kill", "you...must...die") when he should say typical male nord phrases. (ex. "what do you need?", "I love a challenge!", "Victory or Sov.... you get the idea) I really don't know what the problem is and I'm not sure if the dialogue caused it or not. One moment he was talking normal, the next like a zombie. :confused: Any helpful comments are welcome and thanks ahead of time. Link to comment Share on other sites More sharing options...
Sukid Posted December 14, 2012 Share Posted December 14, 2012 Any summoned npc that uses a generic voicepack or otherwise one with zombie clips will sound like a zombie when summoned. I don't know if there's a way to change that, all I can suggest is giving it a different voice pack belonging to a unique character or something like that. :( Link to comment Share on other sites More sharing options...
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