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Summoned NPC talks like a zombie?


Wolfganger

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This is a small problem I encountered recently while making a small quest to unlock a new summon shout.

 

It uses two NPCs, which one is a duplicate of the other. The first one is used by a quest and has dialogue and what not, and the other is the summoned unit, but they are technically the same person.

For some reason after I added dialogue to the quest NPC, the other separate NPC began talking like a zombie (ex. "uhhh", "kill", "you...must...die") when he should say typical male nord phrases. (ex. "what do you need?", "I love a challenge!", "Victory or Sov.... you get the idea)

 

I really don't know what the problem is and I'm not sure if the dialogue caused it or not. One moment he was talking normal, the next like a zombie. :confused:

 

Any helpful comments are welcome and thanks ahead of time.

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Any summoned npc that uses a generic voicepack or otherwise one with zombie clips will sound like a zombie when summoned. I don't know if there's a way to change that, all I can suggest is giving it a different voice pack belonging to a unique character or something like that. :(
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