kobus2010 Posted April 7, 2020 Share Posted April 7, 2020 If I create ANY new Actor and place in Commonwealth I get this in the warning window: MASTERFILE: <CURRENT> LCTN 'CommonwealthLocation' (00002CF0) Ref 'a0_testnpc' (0309E847) uses location but is not in the unloaded ref data.MASTERFILE: <CURRENT> LCTN 'CommonwealthLocation' (00002CF0) Unique NPC Ref 'a0_testnpc' (0309E847) is not in the Unique NPC data. If I then create a 2nd new NPC and place in worldspace this new one I created gets the warning and yet the previous NPC does not (last guy in - tag, you're it for the bug?!?!?). I did create a single location but ended up not using it and was deleted ... and I'm sure that's what started this ... but how the hell do I stop this? Note: All actors created were very simple - just basically created new, gave it a name, chose unique and save - not a copy of existing, etc. It's about a week's work since I backed up the project .. I really don't want to lose all that. :confused: Link to comment Share on other sites More sharing options...
SKKmods Posted April 7, 2020 Share Posted April 7, 2020 Placing UNIQUE actors into the game needs to update the location record because that becomes their EDITOR LOCATION. Don't make 'em unique and the problem goes away. Unless they are actually UNIQUE (do you know what UNIQUE actually does ?) then you have work to do. Link to comment Share on other sites More sharing options...
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