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Need Help with a Model


Kabolte

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Basically, it's a hunting rifle with a modification on it, meant for a new schematic type thing. Right now, I'm just trying to replace the hunting rifle model to get it ready for when GECK comes out.(not that I have any experience modding oblivion either...) But when I get in game, I get this

I put huntingrifle.nif in Bethesda Softworks\Fallout 3\Data\meshes\weapons\2handrifle

 

I also might be doing something wrong as far as the modeling goes too. I just imported the model into blender and added what I wanted onto it. I don't know if there are any special tricks or settings as far as importing and exporting it goes

Perhaps that error could be a texture thing, because I have no texture for the part I added. I don't know how to do that.

So pretty much, new to all things modding :biggrin:

 

So can anyone tell me what I'm doing wrong?

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fallout doesnt find your model... easy as that... you cant just use a blender file... try reading the stickies in the oblivion modding subforum aswell as those in here in the fallout forum... getting a gun into fallout is actually kinda stressful still and there aint no 100% working way yet... even my tutorial asks for alot from the reader thus you should really start out with some oblivion tutorials and make a file which would be compatible with this, then read my tutorial and try that to get it into fallout
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