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[Tutorial] Texture Modding


AlexPo21

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  • 1 month later...
  On 5/18/2020 at 3:28 PM, AlexPo21 said:

Are you using Unreal Engine 4.21?

Are you sure you copied all UnrealPak files on step 4.1?

 

Oh yeah, it was because I was using UnrealPak files from de 4.25

I already did it but I only can sculp the form of the hero_rig_face_LOD0, but not the hero_rig_face_LOD1 or hero_rig_face_LOD2

Do you know what I can do?

Thanks for the explication btw

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  On 5/18/2020 at 7:30 PM, hoklu said:

I already did it but I only can sculp the form of the hero_rig_face_LOD0, but not the hero_rig_face_LOD1 or hero_rig_face_LOD2

Do you know what I can do?

 

What prevents you from sculpting LOD1 and LOD2?

It's a tediously annoying process, but each LOD gotta be reshaped separately. LOD0 is used in the pause menu, LOD1 is used in-game and I wouldn't even bother with LOD2, haven't seen it used anywhere.

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  On 5/18/2020 at 7:30 PM, hoklu said:

 

  On 5/18/2020 at 3:28 PM, AlexPo21 said:

Are you using Unreal Engine 4.21?

Are you sure you copied all UnrealPak files on step 4.1?

 

Oh yeah, it was because I was using UnrealPak files from de 4.25

I already did it but I only can sculp the form of the hero_rig_face_LOD0, but not the hero_rig_face_LOD1 or hero_rig_face_LOD2

Do you know what I can do?

Thanks for the explication btw

 

I already fix it, don't know how but I did.

Now I got a problem with the textures, UnrealEngine doesn't create the files uasset files

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  On 5/19/2020 at 5:43 AM, hoklu said:

 

Now I got a problem with the textures, UnrealEngine doesn't create the files uasset files

 

Make sure you save the files before cooking, so there isn't a * on the thumbnail

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