Jump to content

[LE] I need Help about make a npc spawn afater a dialogue


BlixoWW

Recommended Posts

Hello I need help for a mod I am creating, I need to spawn a NPC at the Riverwood Sleeping Giant Inn after finishing a dialogue.

 

I tried to use Aliases but I am lost under all these informations.

 

 

I think I need to trigger a script in the end fragment but I dont find the right function to use.

 

 

DO you have an idea ?

 

 

Thank you very much all !

Edited by BlixoWW
Link to comment
Share on other sites

I think what you want is PlaceAtMe https://www.creationkit.com/index.php?title=PlaceAtMe_-_ObjectReference

Or if the NPC already exists you could use MoveTo: https://www.creationkit.com/index.php?title=MoveTo_-_ObjectReference

Or you could place the NPC in the Riverwood Sleeping Giant Inn in the Creation Kit, and check the initially disabled box and then use MyNPC.Enable() at the end of your dialogue.

 

Edit, actually for NPC's you want PlaceActorAtMe: https://www.creationkit.com/index.php?title=PlaceActorAtMe_-_ObjectReference

Edited by dylbill
Link to comment
Share on other sites

I think what you want is PlaceAtMe https://www.creationkit.com/index.php?title=PlaceAtMe_-_ObjectReference

Or if the NPC already exists you could use MoveTo: https://www.creationkit.com/index.php?title=MoveTo_-_ObjectReference

Or you could place the NPC in the Riverwood Sleeping Giant Inn in the Creation Kit, and check the initially disabled box and then use MyNPC.Enable() at the end of your dialogue.

 

Edit, actually for NPC's you want PlaceActorAtMe: https://www.creationkit.com/index.php?title=PlaceActorAtMe_-_ObjectReference

Oh thank you so much I used Mandy2.Enable() and Mandy2.Disable() with a actor property it worked well !

 

I have another problem, I made objective on my quest with a target on a alias NPC but the objective doesnt show on the map...

I dont find the way to fix it

Link to comment
Share on other sites

I am also facing a problem while trying to add dialogues to an existing NPC. I done all my dial, record, stages, aliases, and objectives well. But when I talk to Ysolda for the 1rst time my custom dialogue doesn't apear.

 

 

Do someone know about this issue ?

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...