Deacon052 Posted April 12, 2020 Share Posted April 12, 2020 (edited) Hey guys! I'm trying to do two current things in the creation kit and I can't seem to find anything to help and what I do find makes zero sense. First thing is that I'm trying to advance a quest through the unlocking of a cell door, my NPC is in jail and asks the player to get him out and I basically want the quest stage to progress after the player has unlocked and opened the cell door,I have the basic quest set up using the Quest Design Fundamentals Series from the creation kit wiki I'm just stumped where to go from here. Second thing I'd like some help with is I basically want my main NPC (not his prisoner counterpart which I've separated into another entity) to only spawn after the player has completed this "introduction" quest so he can realistically get his armour and weapons etc, I'm basically following the Erik The Slayer direction player helps NPC in a quest player leaves for a few days and returns and NPC has armour etc, after this quest I need the prisoner NPC to disappear from the game. That's all I need help with at the moment any help and guidance will be greatly appreciated! :happy: EDIT: realised I'm in the wrong Skyrim Forum BUT any help should transfer over, sorry about that! :confused: Edited April 12, 2020 by Xboxwerewolf Link to comment Share on other sites More sharing options...
JobVanDam Posted April 16, 2020 Share Posted April 16, 2020 For the door it seems like you might need this:https://www.creationkit.com/index.php?title=OnOpen_-_ObjectReference As for whatever NPC you want appearing at a certain stage just Disable him at quest start, then when the appropriate stage is reached you Enable him. Link to comment Share on other sites More sharing options...
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