despejomfd Posted April 15, 2020 Share Posted April 15, 2020 (edited) Hello! Despite finding creative ways to manufacture a Cyclops "docking" structure, when we return to a base that is not near a thermal source, the only way to recharge the Cyclops is to pick up the used batteries, take them inside the base to use a recharger and then place them again in the Cyclops. This extra step might be minimized with the manufacturing of extra batteries, but then again it's some extra inventory space used.So, my idea is to use the building tool to create some outside module that uses base electricity that provides a heat source for the Cyclops' thermal generator to work.In order to avoid the creation of a free energy loop, with thermal generators around that new heat source, maybe make it with a small usable heat area with a shape that would be impossible to attach thermal generators to it, like, for example a narrow column. Please let me know if you think it's a decent idea and if it's doable. Edited April 15, 2020 by despejomfd Link to comment Share on other sites More sharing options...
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