willybach Posted April 15, 2020 Share Posted April 15, 2020 Would appreciate some help guys. So basically I now have a cell, or actually a single QUAD within a cell, where all objects added by me are invisible. They still list in SSEDIT. They still list in Creation kit ad being present in that cell. But they don't show. It only seems to be statics, as markers are present. If I drop an object just outside the area, it's fine, then if I manually drag that object into the quad of that cell it just disappears. I'm guessing it's actually there just not rendering. Is there an option I've accidentally activated to not show items within a single quad? The only think I can think of is that the previous session I deleted a couple of textures to paint my own textures. But, I dunno that seems unlikely. Anyway, would appreciate some brainy Creation Kit pro helping me out here. :) Thanks. Link to comment Share on other sites More sharing options...
maxarturo Posted April 17, 2020 Share Posted April 17, 2020 (edited) "So basically I now have a cell, or actually a single QUAD within a cell"What do you mean by that ?, i'm trying to understand what do you actually mean by that but i can't !, it makes no sense... .................................................................................................. "Save files" maintain info of all the cell's objects position and quantity, if you are using a save file that hasn't those "New Added" objects in it, then they will never show in game. When contracting a cell always COC to that cell and never use a save file, save files should be used only when you need to test a quest or scripted scenes, in this case your mod should always run on a save that hasn't seen your mod and test it from that save and after. I hope it helps. Edited April 17, 2020 by maxarturo Link to comment Share on other sites More sharing options...
NexusComa Posted April 17, 2020 Share Posted April 17, 2020 sounds like a room bound thing Link to comment Share on other sites More sharing options...
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