Manthra Posted April 18, 2020 Share Posted April 18, 2020 Hi all, Would anyone be interested in creating a mod that causes turrets to trigger any networked sirens when engaged, and deactivate any networked sirens after cessation of hostilities? I like having a passive security system (less of a racket) without giving up the ability to instantly annihilate anyone who dares to encroach on my property... and I don't trust my ditzy settlers to manage the switches properly. I'd really appreciate this. Thanks! Link to comment Share on other sites More sharing options...
Manthra Posted May 7, 2020 Author Share Posted May 7, 2020 Bump. I'm willing to pay for this mod, btw. Link to comment Share on other sites More sharing options...
yuser Posted May 8, 2020 Share Posted May 8, 2020 As far as I remember Advanced Settlement Power has such thing among others. But I didn't use it myself, so I'm not sure, it is just from the description. Link to comment Share on other sites More sharing options...
Manthra Posted May 9, 2020 Author Share Posted May 9, 2020 Not quite (I think the turret hostility sensor would still require the turrets to be powered up and scanning), but a proximity sensor in this other mod I found might do the trick. https://www.nexusmods.com/fallout4/mods/8457/ Edit: For what I originally asked, yes that would work - apologies & thank you. Link to comment Share on other sites More sharing options...
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