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Killmoves for Magic


EllinaChan

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hey

since there are already some killmoves and default animation mods, i wonder how hard it would be to change somethink on magic killmoves.

the idea i had would be as followed:

in vanila killmove animation you see yourself casting

you see the enemy getting hit by the magic and just dies with nothing special...

 

is it possible to change human enemies into draugr or skeleton race while getting killed by the spell?

the transformation would make them look like burned down instead of fully healthy XD

also you could add a burning effect or some other magic stuff on the enemy to hide the short step then its changing into the draugr or skeleton.

 

or would it be difficult to make a specieal dieing animation like shaking after lightning?

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