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Possible to have a hybrid Campaign / Multiplayer warfare mod?


kaiserxkai

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For example the Campaign runs on a server and without a 'player', where AI lords will participates in battles over time and seek to conquer each other.

Whenever the AI starts a battle, a 'server' appear on the multiplayer custom server for players to join, whether it's Player vs AI (Lords Vs Bandits), or Players vs Players (Lords vs Lords, or Sieges).

The game flow will be kept slow enough so that while a battle goes on and on without being resolved, the campaign can still progress on it's own, the important thing is that players join into co-op or pvp matches and are given the synopsis of how the war is going on (and maybe even allow players to join a faction and fight as a member).

 

You may get matches where match-ups are so skewed that you can be obliterated.

You can say have caravan of merchants get attacked by a lord, and it can impact the economy which might play a role in how well armed the players are?

Edited by kaiserxkai
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