spnphoenix92 Posted December 20, 2012 Share Posted December 20, 2012 I've been working on a mod that has several followers added to it that all have different armors from different mods, and I wanted to publish it and have the followers still wear the clothes without needing all the other mods downloaded. How can I do this? Oh also how to make a house mod with pieces from different mod resource mods and publish it without having to have people download the resource mods too. Link to comment Share on other sites More sharing options...
Roycesraphim Posted December 20, 2012 Share Posted December 20, 2012 Speaking from Fallout 3 modding experience, you could repackage the armors within your mod, as long as you had permission from the creators of the armor. Link to comment Share on other sites More sharing options...
spnphoenix92 Posted December 20, 2012 Author Share Posted December 20, 2012 Yeah I'm gonna make sure I have permission first, but how would I add those things standalone? I'm a noob as you can tell, and the only tutorials I've found all lead to TESVSnip, but it's no longer available. Link to comment Share on other sites More sharing options...
majistik Posted December 20, 2012 Share Posted December 20, 2012 (edited) I think you need to download software that shows you what the other mods EPS files have inside so you will copy everything without missing. I think this software exists but i dont remember its name. there is an easier way, Just add the files from the other mod in your mod ZIP. Edited December 20, 2012 by majistik Link to comment Share on other sites More sharing options...
spnphoenix92 Posted December 21, 2012 Author Share Posted December 21, 2012 So just like in example, if i wanted 1 armor set from a mod, i just take the meshes, textures, exc. to my mod? Link to comment Share on other sites More sharing options...
Recommended Posts