SameOldBard Posted April 23, 2020 Author Share Posted April 23, 2020 Wow! Awesome video! That would have saved me so much trouble about a month ago. I am a complete noob on modding. I tried your approach yesterday and today with some variations. The issue remais the same to me. As I fill up the reference dynamically and I have no idea which object will be used, I cannot hard code a name. What I do have is the Form reference in a struct array. What I do is, I check if the object I want to Force the ref to in the alias is loaded. If it cannot be found, I create a placeholder and position it where the expected object it. Then I force it into the reference alias. The issue is, by using your approach, or just setting a Display Text in the Quest Objective with a "Find <Alias=AliasName>", I still get the same, which is the placeholder name. That is why I was trying to use the SetName. But, from what I read SetName only seems to work on base objects and changes the name for all objects in the world, which is not what I need. I need to create those placeholders and have the question showing the name of the Form, not the name of the placeholder itself. But it seems that there is no way to do that. As for why I am doing it like that. It is so I have no cell edits. Thanks for all the trouble you've been through so far. I learned a lot in those 11 minutes of video. Cheers,SameOldBard Link to comment Share on other sites More sharing options...
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