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Looking for an article/post on how mod ordering works. Any help appreciated.


MikeHancho

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I've downloaded a few mods recently and I'm curious how the ordering works. I've tried searching around for a general overview on how the load order works but couldn't find anything.

Does the launcher read the mods/files top to bottom? Meaning the base game files are loaded as the foundation, then the subsequent files going down the list will replace anything prior to that? So a mod at the very bottom of the launcher list will have final say on what is loaded?

I'm just trying to wrap my head around what happens during the initial load. It'd help me a lot if a specific mod requires your own judgment on where it should be placed.

Any links or just general knowledge on the matter would be a huge help.

Thanks

 

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Before download or update mod,check the requirements, If require such mods like BannerLib ModLib and MBO so there could be problems with mod load order and u should read posts and bug topics of this coz there could be info about this,same thing after all updates..

There some mods that require change thier load orders:
Community patch
FluidOverall
Flame arrows enable

ATC mod with ethnicities submod.

 

Better use Fixed Launcher mod for this.

 

Mods which on top will load at first. So if some mods had conflicts to other,change thier position to before or after each other.

Thats what i know about this question. I use above 60 mods right now and above 120 i test in my campaign.

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