bscross32 Posted December 20, 2012 Share Posted December 20, 2012 Hey all, I've come up with this idea and decided to post it here. Wouldn't it be nice to feel like you're traveling through the wilderness, after all, it's the animals' domain. I thought of adding several types of plants that would actively attack the player. One would stun the player, another might reach out and grab the player, pulling him/her into it's center and choking the life out of the player. NPCs would also be affected, and the player could rescue someone in distress and receive gold as payment. Changing the behavior of some of the animals to make them more realistic. For instance, a sabre cat would pounce on the player, knocking him/her to the ground and continuing to attack until the death of the player. The bear shouldn't inherently attack the player --I have a camp in the mountains, and have walked past a bear lying on the front porch, I was less then 3 feet away from it, and it didn't care one bit -- so unless you get too close, the bear shouldn't attack you. I would like to see quick time events added so that the player could save him/herself from the attack by quick action. This might or might not be possible, i have no idea. While in a city, thieves might try to steal from the player, a perk could be added that would make the player more sensitive to pickpocketing and by the use of a quick time event, could evade the thief. This is the base of my idea, if this is too much and i'm just a clueless moron you should tell me so at least i would know. Thanks for reading this post. Link to comment Share on other sites More sharing options...
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