SneakyEwson Posted April 22, 2020 Share Posted April 22, 2020 Hello! Lately, I've been using xEdit to edit all of my mods, from armor to weapon mods. Though I can't seem to figure out how to edit armors so that it gives off effects to the players. One effect I've been trying is health regeneration. Let's say when the player is wearing the armor, the armor will heal x amount of HP per second... Is that possible? How will I go about implementing that effect into an armor piece? Thank you. Link to comment Share on other sites More sharing options...
robotized Posted April 23, 2020 Share Posted April 23, 2020 You need an Object Effect. Either create new, or use existing one with the option "Copy as new record". The Effect Data of the Object Effect has to look like this: Enchantment cost->0Flags->Blank (Otherwise said - no flags. If any, remove them.)Cast type->Constant EffectTarget type->SelfEnchant type->EnchantmentCharge time->0Base enchantment->NULLWorn restrictions->NULL Now for the Effect itself: Base Effect->AbFortifyHealRate "Fortify Heal Rate" [MGEF:0004D8A8] Magnitude->0.5 Duration->0 Area->0 Magnitude 0.5 is the same regen rate as Life Giver 3 perk. Go to the armor, find "EITM - Object Effect", add the new effect there. If you need faster rate, then increase the magnitude. Link to comment Share on other sites More sharing options...
Recommended Posts