AureliusofKvatch Posted April 23, 2020 Share Posted April 23, 2020 (edited) Dear all, a new problem has emerged.I am trying to see if I can get the Ashlander tent from Phitt"s Sheogerad Resource into my mod. I downloaded the zip file from nexus, extracted the mesh for the ashlander tent into my datafile meshes, exctrated the textures for the ashlander tent into my datafile textures. As far as I know, I kept the datafile structure as it is in the zip file. I opened SE CK, created a new static, found the Ashlander tent, it looked fine and placed it in my mod. Then, when I checked the new static, it suddenly showed the red rhombus with the exclamation mark. It read marker_error:0. After that the Ashlander tent in my mod turned into a Rhombus as well. When I tried to create a new static to see if I could at least see the Ashlander tent again, all I got was a rhombus with an exclamation mark. I tried using Nif Optimizer, did not work. Is there anyone here who might know how to solve this?What I find odd is that it seems to work at first (I can even place the static in the mod and manipulate it), but then it suddenly turns into a red rhombus after I try to edit it again. Google has not been helpful either. I further use Vortex and it is for Skyrim SE. Thanks! P.S.: F5 does not help. Edited April 23, 2020 by AureliusofKvatch Link to comment Share on other sites More sharing options...
NexusComa Posted April 23, 2020 Share Posted April 23, 2020 It's not finding it's mesh or texture. You can look in the .nif to see what texture it's looking for and where it should be. And the mesh must be set to where the real mesh is from the base of your new object, Link to comment Share on other sites More sharing options...
AureliusofKvatch Posted April 23, 2020 Author Share Posted April 23, 2020 Thanks for your reply.But I found the solution.In the CreationKit.ini bUseArchives was set to 0.I changed it to 1 and that did the trick.For now. Link to comment Share on other sites More sharing options...
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