Cruor34 Posted April 23, 2020 Share Posted April 23, 2020 A long time ago, I made a mod for New Vegas for myself. It "normalized" human health (for example made it like 120-200 rather than 20-400 or whatever it was) and made weapon damage and armor more realistic, among other things. I never published the mod, but if you want an idea, it was very much like this mod I made for Fallout 4 and did publish: https://www.nexusmods.com/fallout4/mods/5195 Anyway, on to the point: I reformatted my HD a while back and forgot I had my modded NV files on it. Unlike Fallout 4 where you can mod a "race" (human, mirelurk, mr handy race etc etc) as far as I am aware, New Vegas has nothing like that. I painstakingly had to go through every single entry and mod health/armor etc myself. It took forever and was absolute tedium. So my question, is there a faster way to mod the health and armor of NPCs? An example would be is there a quick way to give all humans a base of 100 hp, or all Protectrons a base of 250 HP and say 50 DT like there was in Fallout 4? or do I need to do it one by one for every npc in the game? Link to comment Share on other sites More sharing options...
mysteriousman121 Posted April 23, 2020 Share Posted April 23, 2020 It might be possible through scripting, I very briefly looked into the possibility scaling of scaling NPC and creature HP. However I ended getting CTD's with my testing script and since I wasn't super interested into it, I dropped it there.But to be fair I am very much a novice as far as scripting goes and again not much time went into it, so you might be able to get it to work. Anyway I will share what I managed to find out. While there isn't a specific race to edit. Fallout New Vegas does split Actors between Humans(and non-feral ghouls) and creatures(anything other than Humans). It then further divides Creatures in subcategories. This is the function to check for them and also lists them https://geckwiki.com/index.php?title=GetCreatureTypeIf you combine that with Form Type IDs and the GetLoadedType functions, you might be able to create something that does what you want to do. I know of some armor scaling mods that use that method and they work(I even made 1 myself for the record)https://geckwiki.com/index.php?title=GetLoadedTypehttps://geckwiki.com/index.php?title=Form_Type_IDs I hope this helps. Link to comment Share on other sites More sharing options...
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