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GECK rendering issues


RocketPropelled

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I've no idea what you're talking about, but if you can find it in the Render window, you can select it, and double click the reference to bring up the reference editor. At the top there's a textbox with FormID and next to it a button that says 'edit base'. If you click the 'edit base' button, it will bring up the form editor. Take note of the form name, and then use the Filter Box in the Object window to filter for it. If you can't identify what type of form it is, you can use the 'All' tree entry.
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I've no idea what you're talking about, but if you can find it in the Render window, you can select it, and double click the reference to bring up the reference editor. At the top there's a textbox with FormID and next to it a button that says 'edit base'. If you click the 'edit base' button, it will bring up the form editor. Take note of the form name, and then use the Filter Box in the Object window to filter for it. If you can't identify what type of form it is, you can use the 'All' tree entry.

 

Thanks,

Sorry for not be so clear about the object it is a bit hard to describe!

 

I will try this later.

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I've no idea what you're talking about, but if you can find it in the Render window, you can select it, and double click the reference to bring up the reference editor. At the top there's a textbox with FormID and next to it a button that says 'edit base'. If you click the 'edit base' button, it will bring up the form editor. Take note of the form name, and then use the Filter Box in the Object window to filter for it. If you can't identify what type of form it is, you can use the 'All' tree entry.

 

Thanks,

Sorry for not be so clear about the object it is a bit hard to describe!

 

I will try this later.

 

Still having trouble selecting the object. it is the silo doors in Ashton that the ICBM comes out of in Lonesome road. I cant select them?

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